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NPC Generator

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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His fur is beige and very short. His eyes are likewise copper. His teeth are white and perfect.

Personality: Art hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Art was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.

Motivation: He's looking for his big break.

Ideals: Artistic. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Art In the Wind, Male Tabaxi Warlock 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 7 (-2)15 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 10000 cp.


Social Check DCs


Dondon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His long chestnut hair reaches down to his waist. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To be a Detective again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Dondon Tallfellow, Male Halfling Warlock 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)17 (+3) 8 (-1)14 (+2)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Terran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 10 pp. Onyx (70 gp).


Social Check DCs


Frouse Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: Eccentric and domineering, Frouse will drive conversation. Frouse enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Hedonist. Bonds: Immigrant, Military. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Frouse Ningel, Male Gnome Commoner 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)7 (-2) 8 (-1)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Naal Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow shirt with thin black vertical stripes and pastel pants. His black hair is kept up in a ponytail inside a Stetson hat. He has violet eyes.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Naal was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Naal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To prove his worth to the world; and he wants revenge against illithids

Flaws: Disease, Impulsive. Bonds: Family, Military, Enemies. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Naal Netyoive, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 4 (-3)10 (+0) 12 (+1)5 (-3)
Skills Performance -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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