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NPC Generator

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Advanced [show]


Melissa Dalton, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing the road beaten gear of a warrior. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are gray and beady.

Personality: This woman loves poetry and to teach people poetry more than just about anything. The war was a terrible time for her, and Melissa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Melissa was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Unemployed.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Melissa Dalton, Female Human Monk 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp. Chrysoprase (30 gp).


Social Check DCs


Bharash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His gold crest is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Artistic, Justice. Bonds: Poor, Religious. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Bharash Jerynomonis, Male Dragonborn Druid 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)14 (+2) 9 (-1)7 (-2)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Zepar Harm, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a green suit, blue shirt, and tan tie. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are white.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Zepar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a necromancer, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Immigrant, Family, Mentor, Adventurer. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Zepar Harm, Male Tiefling Paladin 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Zepar Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He wears his dark red hair down. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Zepar Luck, Male Tiefling Warlock 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 9 (-1)10 (+0)
Skills Investigation +6, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 700 sp.


Social Check DCs

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