Ernest Thorpe, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. His white hair has been sun bleached extensively. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born into a rich family. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
Seere Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally well dressed albeit a few years behind the times. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. She wears large thick round spectacles.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Superior lock.
Kithri Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is long and auburn with streaks of golden, and is pulled back with small red clips. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. After coming to the age of reason, Kithri took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Now she works as a poetry tutor during her time off.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Gifted, Artistic, Logical. Bonds: Attractive, Rich. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 6 (-2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Susannah Preston, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is well kept. Her amber eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Human conditions. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Flaws: Fearful, Racist. Bonds: Poor, Family, Military. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 5 (-3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
