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NPC Generator

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Advanced [show]


Fabien Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Doctor. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Fabien grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Job. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Fabien Dunben, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown shirt with thin yellow vertical stripes and brown pants. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Eccentric and domineering, Delg will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Laborer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Job, Debt. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Delg Helcral, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)6 (-2) 9 (-1)8 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Rendar Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Rendar's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Stableman business at a young age. Through the years after Rendar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rendar's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He is content; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful, Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rendar Law, Male Half-Orc Aristocrat 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Xanaphia Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many tan ritualistic tattoos. She has a large yellow mantle and cape that has been intricately interwoven into her tan robe. She wears a deerstalker hat to cover her moderate length red hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She has all her life been fascinated with writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Xanaphia began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Xanaphia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Sabotage a competitor; and revenge

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Xanaphia Crane, Female Half-Elf Warlock 2
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs

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