John Morley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is greasy and uncared for. He has a dull look in his blue eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly. Bonds: Enemies, Adventurer, Criminal record, Poor. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.
Senteq Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sailor father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Selfish, Disease. Bonds: Rich. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 cp. Rhodochrosite (11 gp). Sard (50 gp). Rhodochrosite (11 gp).
Furrele Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her crest is green and very short. Her eyes are gold and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her religion dominates her actions; and she has passion for adventuring and risk
Ideals: Optimist, Professionalism. Bonds: Military, Adventurer, Religious. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp. 1 Average lock.
Habor Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He sports green clothing, slightly heavier than average wear, and his gloved hand is found clutching a greataxe. He wears a colorful flower in his chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Habor hails from a village terrorized by brigands. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in greataxe use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Habor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Enemies. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Aquan
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
Possessions: 160 gp.
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