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NPC Generator

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Advanced [show]


Ar-Gul Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His silver hair is smooth and relatively long. His skin is flawless and his brown eyes scan people very quickly.

Personality: Ar-Gul speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ar-Gul Yardley, Male Half-Orc Aristocrat 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 7 (-2)5 (-3)
Skills Acrobatics +2, Deception -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Mumpena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her silver hair. Her blue eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Mumpena grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Impeccable. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Mumpena Quillsharpener, Female Gnome Warrior 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 6000 cp. Obsidian (12 gp).


Social Check DCs


Sannl Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She is generally shirtless and showing off her tattooed chest. Her red hair is lengthy. Her eyes are blue and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not trust anyone and sleeps with one eye open.

History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Bricklayer.

Motivation: Find a way to reverse the transformation of her brother; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job, Family. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Sannl Gorunn, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)7 (-2) 4 (-3)5 (-3)
Skills History +0, Nature +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Kansif Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. She wears a feathered hat to cover her moderate length black hair. She is very pretty but has cold, dead eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She is a Slaad in disguise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kansif took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Joker. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Kansif Windsor, Female Half-Orc Warrior 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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