Paggen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a tight fitting tan shirt and pants, marred by teas. He has shaved his head bald. His green eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful brothel owner made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor, Rich. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 700 sp. Amber (100 gp).
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. He has black fur. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Great hails from a village terrorized by giants. Great liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a healer and was forced into it by his family
Flaws: Mundane. Bonds: Slave, Enemies, Nature, Family. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 13 (+1) | 7 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Onyx (30 gp). 1 Masterwork Common Ranged Weapon.
Blorg Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears white painted combat armor at almost all times. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Fenriz Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His blue hair is slicked back into a classic pompadour. This gold eyed southerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Athletic, Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 500 sp. Tiger eye turquoise (9 gp). 1 Masterwork Musical instrument.
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