Ernest Spalding, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears dark leathers with embroidery. His auburn hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Ernest studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Military, Immigrant. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp.
Torinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black armored body suit, with a simple red line shooting up and back down. He wears a top hat to cover his moderate length copper crest. His fierce gold eyes like to dwell on things.
Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Torinn lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a marshal and was forced into it by his family
Flaws: Antagonistic, Ugly. Bonds: Family, Rich. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: Aquamarine (300 gp).
Jarana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'2". She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her blonde hair down. Her green unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the north. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Jarana was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Doesn't want to be a Sellsword and was forced into it by her family.
Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Rich, Family. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. Jasper (70 gp). 1 Masterwork Common Ranged Weapon.
Donella Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears professional attire. Her long brown hair reaches down to her waist. Her amber eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Donella was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend; and to prove her worth to the world
Flaws: Insomniac, Impulsive. Bonds: Attractive, Adventurer. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
Possessions: 320 gp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
