Emerald On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is physically well-built. Her cinnamon fur is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She will rave to anyone who will listen. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Athletic. Flaws: Ugly, Insane, Insomniac. Bonds: Poor. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Dalgal Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tight fitting grey shirt and pants. He wears his hair in dreadlocks. This blue eyed northerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: Dalgal was born the youngest of three triplets. Dalgal was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dilettante. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Immigrant. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Callybon Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear blue clothing when she does not wear armor. She wears her golden hair up in a very large beehive style do. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a wizard, Callybon was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends.
Ideals: Athletic, Logical. Flaws: Ugly, Addict. Bonds: Adventurer, Mentor. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven, Infernal
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Dustin Asheton, Male Human [Permalink]
Personal [hide]
Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His long black hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Dustin was born on a far southern desert where he grew up under the tutelage of his mother, an expert Stableman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Bonds: Poor, Immigrant, Family, Has a crush, Adventurer. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate.
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