Kassoon
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NPC Generator

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Advanced [show]


Dench Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His eyes are a pleasant gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Dench studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted druidic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Dench Morton, Male Half-Orc Aristocrat 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)14 (+2) 6 (-2)11 (+0)
Skills Deception +2, Stealth +0
Senses Passive Perception 8
Languages Common, Orc, Goblin, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Nedda Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She would rather hide behind her crafts than deal with other people.

History: When she was but 7 years old her parents immigrated from the north. Nedda was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Servant. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Nedda Greenbottle, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 5 (-3)11 (+0) 12 (+1)4 (-3)
Skills Persuasion -1, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Great Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her gray fur is thinning but still full. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born several months after her mother was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Money/treasure; and an old rival family wants her found

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Military, Family. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Great Peak, Female Tabaxi Aristocrat 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 5 (-3)10 (+0) 6 (-2)8 (-1)
Skills History +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Amber (60 gp).


Social Check DCs


Egelina Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman sports violet clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Egelina was born on a far southern island where she grew up under the tutelage of her mother, an expert Dyer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Egelina Caphaxath, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)5 (-3) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs

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