Peter Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 8 (-1) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Oblar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Tanner uniform. His skin is fair and his fingers are delicate and long. He has dyed his greying brown hair a little too much giving a sharp brown color. His ears are large.
Personality: Oblar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Vanchu Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears silk and lounges about seductively. She has done her best to style her chestnut hair to look like a famous performer. Her violet eyes dart from person to person.
Personality: She is very quiet and rarely speaks above a whisper. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a pair of adventurers, Vanchu grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Mason for the past few years.
Motivation: To settle down with her crush; and further expansion of business
Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 150 pp.
Thea Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, marred by teas. Her white hair is matted, messy, and big. Her amber eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village she learned the ways of the warrior from her father. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
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