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NPC Generator

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Advanced [show]


Aldous Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a longbow on his belt. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His white hair, when down, is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Caerdonel, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 6 (-2)16 (+3)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Criminal record. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Glim Murnig, Male Gnome Cleric 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. Star rose quartz (20 gp).


Social Check DCs


Solomon Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a worn and beaten armor. His hair is silver and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of specialists.

Motivation: A deep hatred of dire rats; and revenge

Flaws: Secretive, Impulsive. Bonds: Military, Rich, Enemies. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Solomon Denholm, Male Human Rogue 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jarana Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She prefers to wear grey pants and tee shirts. She has a hunchback. Her blonde hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.

History: Jarana lived on a farm with her mother, near the main road leading to a nearby town. Jarana was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Weaver. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Weaver, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and wants to raise her children well

Flaws: Ugly, Mundane, Fearful. Bonds: Family, Immigrant. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Jarana Silverstone, Female Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 6 (-2)4 (-3)
Skills Performance -1, Sleight of Hand +2
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 350 gp.


Social Check DCs

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