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NPC Generator

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Advanced [show]


Bimpnottin Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern woman sports tan clothing, slightly heavier than average wear. She wears a colorful flower in her brown hair. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She left for the east, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Bimpnottin Lingenhall, Female Gnome Rogue 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Fallthra Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Mason, who enjoyed hunting, Fallthra was taken on many hunting expeditions. Fallthra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.

Motivation: Doesn't want to be a Navigator and was forced into it by her family; and her relatives are trying to arrange a marriage

Flaws: Ugly, Insomniac. Bonds: Poor, Family, Nature. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Fallthra Rakankrak, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His red fur is braided into rings. His eyes are amber and catlike.

Personality: Pelt is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: Pelt hails from a village terrorized by orcs. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Enemies, Adventurer. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Pelt Of Winter, Male Tabaxi Bard 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp. Jasper (40 gp).


Social Check DCs


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and very short. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a daughter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Locksmith again; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, In love. Occupation: Architect

Voice: Whispers

Attributes [hide]

Immeral Netyoive, Male Elf Cleric 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 12 (+1)13 (+1) 7 (-2)9 (-1)
Skills Arcana +3, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs

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