Mardred Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" western woman, she wears an entirely grey suit with pastel socks and a vest with buckled shoes. Her broad hat is riddled with cuts and holes. Her eyes are green and she is always smoking a pipe.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Mardred was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp. Violet garnet (300 gp).
Adrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man dresses like a well dressed Miller does. His gold crest is matted, messy, and big. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Adventurer, but he was a colossal failure. He became a Miller soon after.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 130 gp.
Mara Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Herbalist. She has a penchant for wearing a ring with an oversized jet on her right hand. Her blonde hair is kept up in a ponytail inside a deerstalker hat. This green eyed southerner is not easily forgotten.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Mara was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.
Motivation: She has money and likes to spend it; and further expansion of business
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Rich, Attractive. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 4 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp.
Nedda Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her hair is greying and her face has many wrinkles. Her blue unseeing eyes seem to look past you.
Personality: This woman loves writing and to teach people writing more than just about anything. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Engraver, Nedda learned a great deal about her mother's area of expertise. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.
Motivation: Sabotage a competitor; and to be a roofer again
Ideals: Artistic, Logical, Gifted. Flaws: Disease. Bonds: Job. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 4 (-3) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp. Smoky quartz (50 gp).
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