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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kallista Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly dark red, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Kallista grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Stutters

Attributes [hide]

Kallista Creed, Female Tiefling Monk 1
Medium (4'8") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 150 gp.


Social Check DCs


Azaki Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair down. His gray unseeing eyes seem to look past you.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Barber, but he was a colossal failure. He has achieved small success as a Scribe.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Flaws: Disease. Bonds: Job. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Azaki Mundy, Male Half-Elf Druid 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Hematite (15 gp).


Social Check DCs


Mary Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. She wears her brown hair up in a very large beehive style do. This blue eyed northerner is not easily forgotten.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She feeds upon the attention of others.

History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. Recently she has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Mary Staurheim, Female Human Sorcerer 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Moonstone (40 gp). Brown-green garnet (140 gp).


Social Check DCs


Nadarr Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt with thin yellow vertical stripes and green pants. His brass crest, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of gnolls once and for all.

History: Nadarr was raised in a hard working conservative environment. In his 17th year, his parents were killed by a gnolls raid, leaving Nadarr alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker. Bonds: Enemies, Job, Family, Adventurer. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Nadarr Caavylteradyn, Male Dragonborn Wizard 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs

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