Odorr Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and has a large black mantle and cape that has been intricately interwoven into his yellow robe. His skin is also unnaturally pale. His golden hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: Odorr lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He has achieved small success as a Crown-heir.
Motivation: Wants to open a new tavern; and balancing his hectic life and new crown-heir responsibilities is difficult
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Job. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp. Smoky quartz (20 gp).
Emeny Marleigh, Female Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is thinning but still full. She has a tattooed face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.
History: Emeny was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She has achieved small success as a Tanner.
Motivation: She is unsatisfied with her job; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Athletic, Persistence. Bonds: Adventurer, Job, Poor. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp. Tiger eye turquoise (10 gp).
Veloptima Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her black hair is braided into rings. Her gray eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Veloptima isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sailor
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp. Moonstone (50 gp). Jade (150 gp). Pink pearl (150 gp). 1 Half-Plate.
Manea Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She is wearing a long, green, dusty cloak. Her dark red hair is smooth and relatively long. She has a dull look in her red eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Manea was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Manea never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wants a kiss; and she has passion for adventuring and risk
Ideals: Persistence. Bonds: Adventurer, Attractive, In love, Has a crush. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
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