Shifting In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She has styled her yellow fur well, parting it to the left. Her copper eyes peer out from beneath her top brown hat.
Personality: Eccentric and domineering, Shifting will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Shifting grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better kind of golem.
Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero
Ideals: Extrovert, Joker. Bonds: Adventurer, Military. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Banded mail.
Simon Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with top hat. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the north. His martial abilities were realized during a raid on his village. He became a Animal Trainer soon after.
Motivation: To be a Miner again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Poor. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 5 (-3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 80 gp.
Hugolina Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hugolina is combative with any and all who dare try her patience in the slightest.
History: When she was but 5 years old her parents immigrated from the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Justice. Bonds: Rich, Immigrant, Job, Attractive. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 3 (-4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Melech Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a green broad hat and green clothes. He wears a broad hat to hide his balding. His fierce black eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Melech was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Golden pearl (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
