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NPC Generator

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Advanced [show]


Andry Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. Her red hair is knotted and matted. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sailor father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Ugly, Insane, Fearful, Disease, Insomniac. Bonds: Poor. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Andry Stoutbridge, Female Halfling Fighter 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)14 (+2) 12 (+1)6 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his brown robe and has his dagger always slung over his shoulder. He has no hair. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: He was born in the east, but his parents moved at a very young age to the west. His father was a soldier and died while he was still young. Nuraval was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Ugly. Bonds: Job, Religious, Immigrant, Military. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Nuraval Graybeard, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brass mug with jade inlays (300 gp). 1 Half-Plate.


Social Check DCs


Dworic Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red, silky, and of moderate length. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dworic took refuge in the ruined castle and found the beat up shortbow and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dworic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Military, Nature. Occupation: Server

Voice: French accent

Attributes [hide]

Dworic Trueanvil, Male Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 gp. Sard (80 gp).


Social Check DCs


Geoffrey Reed, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. With bright white hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.

Motivation: He seems to be bored by most things; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Geoffrey Reed, Male Human Paladin 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)9 (-1) 11 (+0)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs

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