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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown wide-brimmed hat and brown clothes. His cinnamon fur is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He became a Blacksmith soon after.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Greedy, Insane. Bonds: Immigrant, Religious, Nature, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Spring Thundercloud, Male Tabaxi Warlock 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp.


Social Check DCs


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Emerald was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Insane, Shy. Bonds: Military. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Emerald Running, Male Tabaxi Warrior 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp.


Social Check DCs


Mormog Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His auburn hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: Born in the south to a Tanner, Mormog learned a great deal about his mother's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Bonds: Poor, Immigrant, Military, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Mormog Remington, Male Half-Orc Adept 2
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)4 (-3) 5 (-3)10 (+0)
Skills Animal Handling -1, Persuasion +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mella Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is thinning but still full. Her eyes are blue and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to loving parents in a slum to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Flaws: Depressed, Impulsive, PTSD. Bonds: Poor. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Mella Hildenman, Female Half-Elf Ranger 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Obsidian (6 gp).


Social Check DCs

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