Silent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His beige fur, when down, is lengthy. His amber eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of eastern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better trade route.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Selfish, Greedy. Bonds: Poor, Immigrant, Adventurer. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Whurbin Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful slaver made him what he is. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Attractive, Mentor. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp.
Robert Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Insomniac, Insane. Bonds: Poor, Criminal record. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. Eye agate (4 gp).
Nirgel Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He has black hair. He has a tattooed face.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: Nirgel was raised in a hard working conservative environment. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against dire rats; and revenge
Ideals: Artistic. Flaws: Shy. Bonds: Job, Slave, Enemies. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp. 1 Banded mail.
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