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NPC Generator

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Advanced [show]


Thiala Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Justice, Professionalism. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Thiala Arnuanna, Female Elf Adept 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)4 (-3)
Skills Perception +3, Persuasion -1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1700 sp.


Social Check DCs


Flask Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. She has done her best to style her red fur to look like a famous performer. Her green eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Apothecary. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is a Slaad in disguise. Flask liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family.

Bonds: Rich, Immigrant, Job, Adventurer, Nature, Family. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Flask Prim Posies, Female Tabaxi Expert 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Taklinn was born the youngest of three triplets. When Taklinn reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Family, Military. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Taklinn Graybeard, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp. Jet (100 gp).


Social Check DCs


Gimurt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His black hair has been sun bleached extensively. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. While studying, he fell in love. They married and had a son. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and to reunite with his old friends

Bonds: Attractive, Family, Adventurer, Mentor, In love. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Gimurt Strongheart, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)7 (-2) 15 (+2)7 (-2)
Skills Persuasion +0, Stealth -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 140 gp.


Social Check DCs

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