Charles Atherton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey armored body suit, with a simple green line shooting up and back down. His hair is short and silver. His violet eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: An old rival family wants him found; and wants to work out more often
Ideals: Athletic. Flaws: Emotional, Disease. Bonds: Family. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
Umpen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a moderate pudge and is not very fit. He has chestnut hair. He has gleaming, smiling brown eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: Umpen was born with his mother's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Apothecary job and began his own company from there.
Motivation: Regain custody of his son; and sabotage a competitor
Flaws: Mundane, Fearful. Bonds: Attractive, Job, Family. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
Possessions: 20 gp. Red spinel (40 gp).
Pyxrin Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is dressed in a clean green cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. She has moderate length green crest. Her eyes are gold and catlike.
Personality: Eccentric and domineering, Pyxrin will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Pyxrin was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Pyxrin's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Slave. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp.
Darrow Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His black hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: Darrow speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Darrow reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Philantrophist, Fighting. Bonds: Attractive, Military. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 310 gp. Smoky quartz (20 gp). Star rose quartz (20 gp).
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