Odo Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Rich, Adventurer, Criminal record. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 7 (-2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Heather Fawcett, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered halberd and tarnished flail as well. Her chestnut hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Impeccable. Flaws: Shy, Disease. Bonds: Rich. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Onyx (40 gp). Citrine (40 gp). Malachite (8 gp).
Purban Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the west, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Bonds: Attractive, Adventurer, Immigrant, Nature, Slave. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. Carved bone or ivory statuette (100 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Solid gold idol (400 gp).
Elama Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. She has no hair. She has green eyes.
Personality: Aggressive, abrasive, and angry, Elama embodies much of what other species detest in the Elves. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Elama was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 9 years.
Motivation: To be a Herbalist again.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 300 sp. 1 Masterwork Common Melee.
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