Zepar Shame, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Zepar embodies much of what other species detest in the Tieflings. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller mother left him crippled. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Thieves’ tools.
Trey Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Brewer does. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. His hair is silver and very short. His green eyes peer out from beneath his deerstalker yellow hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 350 gp.
Heskan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His bronze crest is slicked back into a classic pompadour. He has a dull look in his gold eyes.
Personality: Heskan is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Server business at a young age. A gifted student he started as a Engraver, but he got bored and became a Server. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.
Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Depressed. Bonds: Job, Family, Adventurer. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 4 Alchemist’s fire.
Stannor Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is portly but not overly obese. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Herbalist mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He would like to get married and retire; and to settle down with his crush
Flaws: Insane, Disease. Bonds: Has a crush, Mentor. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 800 sp.
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