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NPC Generator

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Advanced [show]


Jane Davenport, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy auburn hair. Her eyes are amber and catlike.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She served in the navy to pay for her family's outstanding loans. Cursed with a spirit at a very young age, Jane has worked very hard to control her curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Mundane, Disease. Bonds: Military. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Jane Davenport, Female Human Commoner 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Ulblyn Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His chestnut hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ulblyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ulblyn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Justice. Bonds: Attractive, Religious, Criminal record, Family. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Ulblyn Underbough, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: Moonstone (50 gp).


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright brown hair and a scraggly beard. His eyes are green and catlike.

Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Uthemar studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Gifted. Bonds: Poor, Immigrant, Criminal record. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Uthemar Meliamne, Male Elf Druid 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)4 (-3) 16 (+3)8 (-1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Griselda Clapham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She wears brown trousers with white and grey striped suspenders. She wears various colorful collared shirts. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: The child of a Doctor, who enjoyed hunting, Griselda was taken on many hunting expeditions. She has had some formal singing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her daughter.

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Family, Nature. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Griselda Clapham, Female Human Ranger 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp.


Social Check DCs

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