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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Liftrasa Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear grey clothing when she does not wear armor. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a dull look in her hazel eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She would like to get married and retire; and she is greedy

Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Liftrasa Stoutale, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)11 (+0) 12 (+1)5 (-3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 140 gp. 1 Masterwork Musical instrument.


Social Check DCs


Shedinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying black crest a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He got into the Roofer business at a young age. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Job, Adventurer, Immigrant. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Shedinn Vangdondalor, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Drogo Harper, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a grey vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Family. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Drogo Harper, Male Human Wizard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 7 (-2)15 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. Red garnet (90 gp).


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple grey robe with brown stripes complete with hood. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Job, Nature. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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