Bella Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Ploughman. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has styled her silver hair well, parting it to the right. She has gleaming, smiling gray eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered music. She struck the Ploughman job and began her own company from there.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to open a new tavern
Ideals: Fighting, Artistic. Flaws: Shy, Racist. Bonds: Job. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Caeldrim Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His eyes are brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.
History: Caeldrim was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Caeldrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A need for knowledge about a nearby landmark; and many brigands want him driven away
Ideals: Gifted. Flaws: Selfish, Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp.
Sarah Kensley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears professional attire. She is an epitome of beauty. She wears her golden hair up. Her gray eyes are passionate and lively.
Personality: Sarah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Extrovert, Optimist. Bonds: Attractive, Rich, Military. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 110 gp. Deep green spinel (120 gp). 1 Masterwork Thieves’ tools.
Hobart Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His golden hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Hobart would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To protect his home; and to clean up the streets
Flaws: Shy. Bonds: Attractive, Military, Immigrant, Criminal record, Guardian. Occupation: Courier
Voice: Whispers
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 7 (-2) | 15 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
