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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vicky Weld, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. She has slicked back chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Vicky was born in the east. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Optimist, Persistence. Flaws: Insane, Shy. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Vicky Weld, Female Human Monk 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 6 (-2)13 (+1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Immeral Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the south to a Shoemaker, Immeral learned a great deal about his mother's area of expertise. A gifted student he started as a Butcher, but he got bored and became a Shoemaker. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Immeral Sylvaranth, Male Elf Commoner 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)8 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Cockaby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His hair is golden and very short. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cockaby's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Guardian. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Cockaby Humplebumple, Male Gnome Commoner 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with green highlights, and long white pants that bunch up around her shoes. She is portly but not overly obese. She has styled her silver hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She exudes charisma. She is a tour de force of persuasion. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bardryn is combative with any and all who dare try her patience in the slightest.

History: Born in the east to a Marshal, Bardryn learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of specialists.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Bardryn Balderk, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)16 (+3) 14 (+2)7 (-2)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 200 sp.


Social Check DCs

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