Mogg Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'10". He is wearing colorful clothing, dressed as a Glassblower, and his gloved hand is found clutching a pickaxe. His red hair is thinning but still full. He has brown eyes.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He does not trust anyone and sleeps with one eye open.
History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He became a Glassblower soon after.
Motivation: He's attracted to the PC.
Flaws: Insomniac. Bonds: Has a crush, Immigrant, Job. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Paymon Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His purple hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Roondar Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan armored body suit, with a simple white line shooting up and back down. His chestnut hair is knotted and matted. His eyes are likewise hazel.
Personality: Roondar wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his singing dream.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Disciplined, Artistic. Bonds: Military. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. 1 Everburning torch.
Roger Fidget, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and very short. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Mayor business at a young age. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Bonds: Adventurer, Rich, Job, Military. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
