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NPC Generator

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Ability Scores
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Advanced [show]


Prosperine Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple black robe with yellow stripes complete with hood. Her hair is red and very short. She has silver eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Shepherd and was forced into it by her family.

Ideals: Disciplined, Professionalism. Bonds: Poor, Nature, Family. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Prosperine Havoc, Female Tiefling Aristocrat 2
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 350 gp.


Social Check DCs


Uthemar Aloro, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He is bald on top and has large auburn tufts of hair around his ears. His eyes are amber and catlike.

Personality: A skeptical and narcissistic man, Uthemar's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Brewer again; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Uthemar Aloro, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)18 (+4) 12 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic, Abyssal, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 700 sp.


Social Check DCs


Watson Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear white tank tops with brown pants. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Watson has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Servant

Voice: American accent

Attributes [hide]

Watson Goodearth, Male Halfling Warlock 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)7 (-2) 9 (-1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Arumawann Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. His black hair is knotted and matted. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Arumawann Sympony, Male Gnome Adept 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)6 (-2) 9 (-1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs

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