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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with white highlights, and long grey pants that bunch up around her shoes, and sports empty pouches on her belt. Her fur is yellow, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Three enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Gifted from a young age, Three studied abroad. Three was born on a far southern island where she grew up under the tutelage of her father, an expert Mercenary. She was granted psionic powers by her dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Three Wind, Female Tabaxi Fighter 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 340 gp.


Social Check DCs


Lance Chester, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long silver hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Lance was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Guardian, Criminal record, Job, Poor. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Chester, Male Human Warrior 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)11 (+0) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Climber’s kit.


Social Check DCs


Gardain Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a robe, a symbol of magic around his neck, and a whip on his belt. His clothes are grease stained in places. He has shaved his head bald. His ears are large.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Gardain Rakankrak, Male Dwarf Warrior 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)6 (-2) 6 (-2)6 (-2)
Skills Investigation +0, Nature +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Nim Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a tan suit, pastel shirt, and white tie. His golden hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: A skeptical and narcissistic man, Nim's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Detective

Voice: American accent

Attributes [hide]

Nim Koehlanna, Male Elf Aristocrat 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)12 (+1) 11 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp. Jade (160 gp).


Social Check DCs

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