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NPC Generator

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Advanced [show]


Rimmon Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man typically wears green cloth garments or leather armor. His hair is short and blue. His red eyes are passionate and lively.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rimmon took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He was granted psionic powers by his dying sister.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Mentor, Nature. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Rimmon Clandestine, Male Tiefling Paladin 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)11 (+0) 6 (-2)13 (+1)
Skills Investigation +2, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp. Sard (30 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp).


Social Check DCs


Ernest Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Ernest Schwartz, Male Half-Elf Commoner 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 10 (+0)5 (-3)
Skills Animal Handling +2, Deception -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has wavy black hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ozyman was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Ozyman Reedfellow, Male Halfling Monk 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 6 (-2)5 (-3)
Skills Medicine +0, Persuasion -1
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Lone Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown coat over a black low-cut shirt, and a top hat upon her head. Her fur is brown, silky, and of moderate length. This copper eyed southerner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Bonds: Attractive, Adventurer, Has a crush, Nature. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Lone Running, Female Tabaxi Adept 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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