Kristryd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears an entirely grey suit with tan socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her white hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Kristryd took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her brother's freedom.
Motivation: Someone believes her a fraud; and to unite with her brother
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Enemies. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Roger Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple brown robe with black stripes complete with hood. His hair is brown, silky, and of moderate length. His brown eyes dart from person to person.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs
Flaws: Racist, Insomniac. Bonds: Attractive, Religious, Rich. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 290 gp.
Tree In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long lavender fur kept up in a rat tail. His copper eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tree took refuge in the old dungeon and found the beat up falchion and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Fighting, Joker, Artistic. Flaws: Secretive. Bonds: Nature, Family. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Vlorn Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to be a soapmaker again
Ideals: Logical. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 360 gp. Violet garnet (300 gp). Moss agate (11 gp). 1 Silk rope.
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