Zunn Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.
History: Sold as a small child to a brothel owner, Zunn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Selfish. Bonds: Attractive, Guardian, Mentor, Slave. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 210 gp. Freshwater pearl (5 gp). Tiger eye turquoise (5 gp).
Theriatis Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He sports a long red beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Joker, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 11 (+0) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. Red-brown spinel (120 gp). 1 Buckler.
Georgina Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly hand crossbows and monstrous two handed axes. She has no hair. She wears an eyepatch.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Georgina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Georgina. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Seeks redemption; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Reirak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the east. A gifted student he started as a Dilettante, but he got bored and became a Sellsword. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Hedonist, Ugly. Bonds: Immigrant, Job, Rich. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 240 gp. Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (100 gp).
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