Joser Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). During his travels, Joser and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Joser discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Joser fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Sabotage a competitor; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Gnoll, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Quick Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy brown pantaloons and a yellow scarf. She keeps her long red fur kept up in a rat tail. She has gleaming, smiling green eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has all her life been fascinated with painting.
History: She is a Slaad in disguise. Quick abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.
Motivation: She is unsatisfied with her job; and she's looking for her big break
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Terran, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Akmen Violence, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in an above average manner. His chestnut hair, when down, is lengthy. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Akmen is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Akmen and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Gilbert LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This man has a large violet mantle and cape that has been intricately interwoven into his black robe. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white hair is lengthy and is close to two feet long. This blue eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gilbert was born in the south. At a young age he loved to build and create. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor.
Ideals: Joker, Persistence, Gifted. Bonds: Rich, Job. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!