Nicor Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His purple hair is drawn into a tight pony tail with a clover scrunchie. His eyes are white and beady.
Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Map Maker profession.
History: Sold as a small child to a wizard, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Map Maker, but he got bored and became a Barber. After a long history of fighting, Nicor and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 7 (-2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Tod High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a white coat over a green low-cut shirt, and a small hat upon his head. His silver hair is still thick. His eyes are gray and catlike.
Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: Tod was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: A deep hatred of brigands; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 2 Alchemist’s fire.
Ûkrom Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is black, silky, and of moderate length. He has several tiny sapphire earrings on each ear.
Personality: He has always had a great fascination with Half-Elven culture. He feeds upon the attention of others.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Ûkrom was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Revenge; and his religion dominates his actions
Flaws: Racist. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 30 gp.
Quarion Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He wears his golden hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined, Professionalism. Bonds: Poor, Attractive, Nature, Job. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 6 (-2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
