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NPC Generator

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Advanced [show]


Shautha Winchester, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. Her blonde hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also hits on women, regardless of circumstances.

History: Shautha was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a crush on the local Roofer.

Flaws: Ugly, Insane, Shy. Bonds: Poor, Has a crush. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Shautha Winchester, Female Half-Orc Adept 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 7 (-2)9 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Backpack.


Social Check DCs


Salanop Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many brown ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair, while still mostly auburn, has prominent grey streaks. Her amber eyes peer out from beneath her wide-brimmed tan hat.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of eastern immigrants she idolized her father. She found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions; and she's looking for her big break

Ideals: Optimist. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Salanop Munggen, Female Gnome Warlock 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)18 (+4) 9 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 30 pp. 1 Climber’s kit.


Social Check DCs


Korfel Othronus, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He wears a top hat to cover his moderate length golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Korfel will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Korfel took refuge in the large cave and found the beat up halberd and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he is a bit of a kleptomaniac

Ideals: Extrovert, Opinionated. Bonds: Nature, Has a crush, Criminal record. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Korfel Othronus, Male Elf Warlock 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp.


Social Check DCs


Azza Wish, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her white hair in a flapper bob. This black eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azza took refuge in the ruined castle and found the beat up sickle and armor she uses now. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Enemies, Adventurer. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Azza Wish, Female Tiefling Rogue 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)7 (-2) 13 (+1)13 (+1)
Skills Nature +0, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp. Sardonyx (40 gp).


Social Check DCs

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