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NPC Generator

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Advanced [show]


Ishte Art, Female Tiefling [Permalink]

Personal [hide]

Description: She very much looks the part of a Blacksmith, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She keeps her red hair in a flapper bob. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Blacksmith, Ishte learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Nature, Religious. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Ishte Art, Female Tiefling Bard 1
Medium (4'11") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 60 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Keyleth Horineth, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Fisher. Her brown hair is matted, messy, and big. Her eyes are amber and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She plays an instrument quite well.

History: She was born in a small plains village. A gifted student she started as a Shipwright, but she got bored and became a Fisher. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Keyleth Horineth, Female Elf Adept 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Gurdis Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has shaved her head bald. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. Gurdis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Gurdis Ironfist, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2

Possessions: 120 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (600 gp). 1 Banded mail.


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black fur down. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Gale studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: To find somewhere to settle down; and regain custody of his daughter

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gale In Woods, Male Tabaxi Rogue 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs

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