Foxilon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail, and he perpetually has his mace ready. His hair is short and blonde. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Rich, Family. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Golden pearl (90 gp). 4 Holy water.
Broce Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears tan painted combat armor at almost all times. His blonde hair is heavily combed to the left. He has a dull look in his brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: Family, Immigrant, Rich. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2400 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Drogo Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet cloak and cross-gartered blue stockings. He has a long chestnut beard with little hanging trinkets. He has several tiny jet earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. Drogo was born on a far eastern desert where he grew up under the tutelage of his father, an expert Body Guard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Rich. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Artisan’s tools.
Theriatis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears blue cloth garments or leather armor. His auburn hair is unkempt and raggedy. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: To unite with his brother; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Thieves’ tools.
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