Adrex Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He wears his white crest up. He has gleaming, smiling gold eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Impeccable. Bonds: Adventurer, Rich, Job. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp. 1 Banded mail.
Susannah Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a violet suit, black shirt, and brown tie. She wears a small hat to hide her balding. Her eyes are violet and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Guard like her mother before her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Fearful. Bonds: Job, Poor, Debt. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 5 (-3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 3 Acid flasks.
Roge Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" northern man, he wears tattered old clothes. His golden hair is kept up in a ponytail inside a top hat. This gray eyed northerner is not easily forgotten.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Roge hails from a village terrorized by illithids. Roge liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roge was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Ugly, Racist, Impulsive. Bonds: Enemies, Nature. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Tervaround Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan armored body suit, with a simple grey line shooting up and back down. She keeps her long black hair kept up in a rat tail. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great joy in being the best Glassblower in town.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Impeccable. Bonds: Attractive, Job, Poor. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 18 (+4) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Gnoll, Orc, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1000 cp. Amber (90 gp). 1 Banded mail.
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