Cora Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting red shirt and pants. She keeps her long chestnut hair kept up in a rat tail. She has a dull look in her hazel eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sculptor father left her crippled. She hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease, Insomniac. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 800 sp.
Ronwe Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case, and she perpetually has her bastard sword ready. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is happy with her job as a Barrister. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Apothecary profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Job, Family. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 40 gp.
Azdûsh Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy black pantaloons and a white scarf. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Azdûsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the west, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently he has begun working with bootleggers and crooks.
Motivation: Many giants want him driven away; and wants to open a new tavern
Ideals: Extrovert. Bonds: Job, Immigrant, Criminal record, Enemies. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp. 1 Silk rope.
Gimgen Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He dresses in grey turtlenecks beneath a black coat with green slacks. He sports a flattop hair cut. His fierce violet eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gimgen was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels threatened by others; and wants to raise his children well
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Family, Attractive. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 6 (-2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 700 sp. 1 Masterwork manacles.
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