Agatha Davenport, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey wide-brimmed hat and grey clothes and is in decent physical shape. She keeps her black hair in a flapper bob. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.
History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Barkeep; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Impulsive. Bonds: Has a crush, Rich, Slave. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Red-brown spinel (120 gp).
Gesrethe Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Barber. Her crest is copper and curly. She is very pretty but has cold, dead eyes.
Personality: Gesrethe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Bounty Hunter, but she got bored and became a Barber. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to open a new tavern; and to reunite with her old friends
Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Adventurer. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Tawar Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a white collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her long black hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Tawar was born the youngest of three triplets. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a actor and was forced into it by her family
Ideals: Disciplined, Optimist, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Actor
Voice: Low range voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 5 (-3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
Possessions: 20 gp.
Glim Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of greatswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. This gray eyed northerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Persistence. Bonds: Rich, Job. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal, Terran
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (10 gp). 1 Banded mail.
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