Antrara Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and she perpetually has her scythe ready. Her long brass crest is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Poor, Attractive, Slave. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 100 pp.
Quilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is heavily combed to the left. Her eyes are blue and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the east. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Quilla studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quilla grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quilla. Since then, she has sought to make the best of life.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Pacifist, Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Miner
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Jelenneth Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with feathered hat. Her blonde hair is slicked back into a classic pompadour. Her fierce blue eyes like to dwell on things.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born several months after her mother was called into army service. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Entrepeneur, Gifted. Bonds: Criminal record, Military, Job. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. Silver pearl (40 gp).
Leucis Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a black and green handkerchief worn on his right side. His silver hair is still thick. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Job, Military, Family. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
