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NPC Generator

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Advanced [show]


Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His red crest is smooth and relatively long. He has gleaming, smiling gold eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter mother left him crippled. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Religious. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Kaladan Zzzxaaxthroth, Male Dragonborn Paladin 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Gûnd Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He has styled his chestnut hair well, parting it to the right. His gray eyes are passionate and lively.

Personality: Gûnd is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. Gûnd was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gûnd decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and to reunite with his absent mother

Flaws: Depressed, Mundane. Bonds: Rich, Criminal record, Family. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Gûnd Bentham, Male Half-Orc Wizard 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 8 (-1)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered shortbow and tarnished rapier as well. Her brown fur is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her father. She made a point of taking high paying jobs and getting most of it up front. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Edge In the Wind, Female Tabaxi Monk 3
Medium (5'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Bella Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light red in addition to tight pants. She is portly but not overly obese. Her golden hair is unkempt and raggedy. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has always had a great fascination with Dragonborn culture. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Bella grew up listening to her mother's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Dragonborn compassion; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Criminal record, Religious. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Bella Littlefoot, Female Halfling Druid 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Eye agate (7 gp).


Social Check DCs

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