Gurdis Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey cloak and cross-gartered tan stockings. She is portly but not overly obese. She has styled her brown hair well, parting it to the left. She has a dull look in her amber eyes.
Personality: This woman loves music and to teach people music more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the north her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered music. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Lilith Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black costume with the symbols of her god on her torso. She keeps her blue hair in a flapper bob. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is happy with her job as a Performer. She turns her eye from what people do, preferring to live and let live. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. She worked as a nervous Performer and found it very stressful. She is untrained/undisciplined, which makes her dangerous.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult.
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 360 gp. 1 Everburning torch.
Shivering Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is lavender and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: Shivering was born with his father's beautiful face. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Elizabeth Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many yellow ritualistic tattoos. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her hair is silver and curly. Her thin eyebrows rest above her beady blue eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 4 (-3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp. 1 Banded mail.
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