Corkitron Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He usually wears his white robe and has his kukri always slung over his shoulder, and his gloved hand is found clutching a kukri. He sports a long brown beard, and similarly colored long hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Flaws: Shy, Mundane. Bonds: Attractive, Religious. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. 1 Masterwork Common Melee.
Adelard Tatum, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear, and carries shields. His auburn hair is long and unkept. This amber eyed westerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a plains tribe. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 6 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp. Red-brown spinel (150 gp). 1 Masterwork Common Melee.
Carlin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Vicky Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her silver hair is braided into rings. Her blue eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A powerful necromancer made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Cartwright. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Disciplined. Flaws: Secretive. Bonds: Job, Mentor, Adventurer. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Red spinel (140 gp).
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