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NPC Generator

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Advanced [show]


Zykroff Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and carries hand crossbows. Her brass crest is lengthy and is close to two feet long. Her gold unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Zykroff will drive conversation. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Family, Rich, Nature. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Zykroff Orexijandilin, Female Dragonborn Fighter 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)8 (-1) 9 (-1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Darlington, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears bulky brown painted plate armor. Her silver hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.

History: Sarah hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Athletic, Joker, Pacifist. Flaws: Ugly. Bonds: Enemies. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Sarah Darlington, Female Human Warrior 2
Medium (4'10") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Investigation +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Urshar Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a brown and blue handkerchief worn on her left side. She is muscular with a powerful set of arms. Her brown hair is lengthy and is close to two feet long. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Urshar took refuge in the large cave and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Nature. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Urshar Deepdelver, Female Dwarf Druid 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)9 (-1) 6 (-2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Daar Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She wears a broad hat to cover her moderate length silver crest. She wears round tiny glasses practically rammed into her face.

Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Daar was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She then took over the family business and is one of the better Server for hire.

Motivation: She is content; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Server

Voice: Squeaky

Attributes [hide]

Daar Baharoosh, Female Dragonborn Ranger 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 4 (-3)8 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Bullseye lantern.


Social Check DCs

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