Millicent Hadlee, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She is physically well-built. Her auburn hair is cut jaggedly and amateurishly. Her eyes are brown and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not trust anyone and sleeps with one eye open.
History: She got into the Masseuse business at a young age. She helped her father out around the business and became quite the natural. She hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Ugly, Mundane, Insomniac. Bonds: Job. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Roywyn Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Beneath her clothing is a huge mess of scar tissue. Her red hair is wavy and long. She has gleaming, smiling violet eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Sold as a small child to a wizard, Roywyn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered writing. She struck the Seamstress job and began her own company from there.
Motivation: Expand her business.
Ideals: Artistic. Bonds: Slave, Attractive, Job, Mentor. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Gimgen Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light brown in addition to tight pants. He has chestnut hair. This amber eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Gimgen grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has dedicated himself to building a better trade route.
Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break
Ideals: Joker, Gifted, Impeccable. Bonds: Adventurer. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
Possessions: 1000 cp. Brass mug with jade inlays (300 gp).
Valida Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. She carries with her a set of maces, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her brown hair down. Her gray unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with finding treasure.
History: She was raised by priests from a young age. Valida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Valida and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Valida discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Valida fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Religious, Mentor, Slave. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 gp. A small bag of saffron. (100 gp).
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