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Advanced [show]


Dain Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. He has a dull look in his gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dain. Recently he has begun working with bootleggers and crooks.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Opinionated, Entrepeneur, Fighting. Flaws: Mundane. Bonds: Criminal record. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Dain Silveraxe, Male Dwarf Adept 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)3 (-4) 7 (-2)9 (-1)
Skills Insight +0, Performance +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Caeldrim Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears yellow painted combat armor at almost all times. His golden hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Athletic. Flaws: Shy, Lazy. Bonds: Immigrant. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Caeldrim Mystralath, Male Half-Elf Wizard 3
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Dreali Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length silver hair. His green eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast mountains. He helped his mother out around the business and became quite the natural. He has achieved small success as a Bather.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Nature, Job. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Dreali Iranapha, Male Elf Cleric 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)6 (-2) 6 (-2)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp. 4 Thunderstones.


Social Check DCs


Vanchu Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with Stetson hat. Her hair is brown and curly. Her hazel eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.

History: Vanchu was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vanchu took refuge in the old dungeon and found the beat up shield and armor she uses now. She became a Cartwright soon after.

Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg

Flaws: Ugly, Addict, Mundane. Bonds: Job, Nature. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Vanchu Sheldon, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)7 (-2) 14 (+2)8 (-1)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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