Theodoric Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. He has done his best to style his white hair to look like a famous performer. His fierce violet eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: Theodoric was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him; and doesn't want to be a junk dealer and was forced into it by his family
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 4 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 250 gp. Azurite (14 gp). Lapis lazuli (14 gp). Banded agate (14 gp). 1 Masterwork Thieves’ tools.
Gimgen Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly rapiers and clubs. His head has been shaved. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of orcs once and for all.
History: He was always a brilliant, if unscrupulous mind. Gimgen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimgen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Guardian, Enemies. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Flask Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Butcher. Her lavender fur is unkempt and raggedy. Her eyes are copper.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flask enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Ugly, Hedonist, Insane, Addict. Bonds: Poor. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp. Rock crystal (20 gp).
Ovina Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears grey painted combat armor at almost all times. Her broad hat is riddled with cuts and holes. Her ears are large.
Personality: Ovina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Ovina was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist, Persistence. Flaws: Ugly. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. White pearl (160 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!